008 |
|
131024s2013 paua b 001 0 eng |
010 |
|
|a 2013001108
|
020 |
|
|a9781466640184 :|cNT4631(hbk.)
|
020 |
|
|a9781466640191 |c(ebk.)
|
020 |
|
|z9781466640207 |c(hbk. : with perpetual access)
|
040 |
|
|aDLC|beng|cDLC|dDLC|dTMUE|eAACR2
|
042 |
|
|apcc
|
050 |
00
|
|aLB1029.S53|bD47 2013
|
082 |
04
|
|a371.39/7|223
|
245 |
00
|
|aDesign, utilization, and analysis of simulations and game-based educational worlds /|cRichard E. Ferdig, [editor].
|
260 |
|
|aHershey, PA :|bInformation Science Reference,|cc2013.
|
300 |
|
|axxx, 331 p. :|bill. ;|c29 cm.
|
500 |
|
|a"Premier reference source"--Cover.
|
504 |
|
|aIncludes bibliographical references (p. 292-322) and index.
|
520 |
|
|a"This book presents developments and evaluations of games and computer-mediated simulations in order to showcase a better understanding of the role of electronic games in multiple studies"--Provided by publisher.
|
650 |
0
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|aSimulation games in education.
|
650 |
0
|
|aElectronic games.
|
700 |
1
|
|aFerdig, Richard E.|q(Richard Eugene)
|