Designed for the graduate/undergraduate course, Computers in Education, this unique text covers all major technologies in an approach that emphasizes both problem-solving and the computer as a productivity tool.
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Delivering e-learn ...
Facilitating learn ...
Electronic collabo ...
Multimedia interfa ...
Education in cyber ...
Educational stages ...
K-12 education : c ...
Education, technol ...
E-learning methodo ...
Digital literacies ...
Digital teaching p ...
Design approaches ...
Patterns for perso ...
Cutting-edge techn ...
Virtual learning : ...
Games and simulati ...
Teachers, computer ...
Beyond technology' ...
Handbook on inform ...
Computers in third ...
Student participat ...
The virtual classr ...
Leading e-learning ...
Improving classroo ...
Information techno ...
Instructional desi ...
Intelligent tutori ...
Artificial intelli ...
Interdisciplinary ...