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071224s2004 xxua e 001 0 eng d |
015 |
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|a2003009008
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020 |
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|a0787969621 ((alk. paper))
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035 |
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|a13164232
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040 |
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|aTMUE|beng|cTMUE|dTMUE
|
050 |
14
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|aLB1029.S53|bA43 2004
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082 |
04
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|a371.33/4|221
|
082 |
04
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|a371.334
|
100 |
1
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|aAldrichClark|d1967
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245 |
10
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|aSimulations and the future of learning : |ban innovative (and perhaps revolutionary) approach to e-learning / |cClark Aldrich
|
260 |
|
|aSan Francisco : |bPfeiffer, |cc2004
|
300 |
|
|axi, 282 p : |bill ; |c24 cm
|
500 |
|
|aIncludes index
|
505 |
1
|
|aDo you want fries with that e-learning?--In the game--The primary colors of content--The e-learning arms race--The myth of subject matter experts--The search for content--What would a leadership situation look like?--Uncovering the essence of leadership--The lure of linear content--Rules for a post-textbook world : simulation design principles--The beginning of open-ended content : sets and figures--What do people do all day? : the animation system--The ultimate hurdle : the dialogue system--Modeling a little world : the physics system--Modeling the inhabitants : the AI system--A new look at work : the interface system--The scariest word of all : gameplay--Why use grades, anyway? : metrics, scores, and simulations--Virtual leader vs. the world--Seventeen simulation issues--A manifest destiny : simulations and the training industry--Epilogue, looking back at schools
|
650 |
0
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|aEducation|xSimulation methods
|
650 |
0
|
|aInstructional systems|xDesign
|
650 |
0
|
|aInternet in education
|