008 |
|
120202s2012 nyua 000 0 eng |
010 |
|
|a 2012002044
|
020 |
|
|a9781599621104 |c(hbk.)
|
040 |
|
|aDLC|cDLC|dNjBwBT|dTMUE|beng|eaacr
|
042 |
|
|apcc
|
050 |
00
|
|aGV1469.3|b.A7656 2012
|
082 |
00
|
|a794.8|223
|
092 |
|
|a794.8/M523/2012//////A0290493
|
095 |
|
|aTMUE|b41|cA0290493|pB|d794.8|eM523|y2012|tDDC|r1046
|
100 |
1
|
|aMelissinos, Chris.
|
245 |
14
|
|aThe art of video games :|bfrom Pac-Man to Mass Effect /|cChris Melissinos & Patrick O'Rourke.
|
250 |
|
|a1st ed.
|
260 |
|
|aNew York :|bWelcome Books,|cc2012.
|
300 |
|
|a215 p. :|bcol. ill. ;|c27 cm.
|
500 |
|
|aPublished to coincide with the Art of Video Games exhibition, which runs from March 16 to September 30, 2012, at the Smithsonian American Art Museum in Washington, D.C.
|
650 |
0
|
|aVideo games|xHistory.
|
650 |
0
|
|aVideo games|xSocial aspects.
|
650 |
0
|
|aVideo games|vExhibitions.
|
700 |
1
|
|aO'Rourke, Patrick.
|