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100205s2009 xxua e b 000 0 eng d |
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|a2009007499
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|a9780262513609 ((pbk. : alk. paper))
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|a0262513609 ((pbk. : alk. paper))
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|a(OCoLC)312728320
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|aTMUE|beng|cTMUE|dTMUE
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043 |
|
|an-us
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050 |
14
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|aGV1469.34.S52|bK34 2009
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082 |
04
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|a794.8|222
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082 |
04
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|a794.8
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100 |
1
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|aKahneJoseph
|
245 |
10
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|aThe civic potential of video games / |cJoseph Kahne, Ellen Middaugh, and Chris Evans
|
260 |
|
|aCambridge, Mass : |bMIT Press, |cc2009
|
300 |
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|axiii, 94 p : |bill ; |c21 cm
|
490 |
1
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|aThe John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
|
504 |
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|aIncludes bibliographical references
|
650 |
0
|
|aVideo games|xSocial aspects|zUnited States
|
650 |
0
|
|aVideo games and teenagers|zUnited States
|
650 |
0
|
|aYouth|xPolitical activity|zUnited States
|
650 |
0
|
|aYouth|xSocial networks|zUnited States
|
650 |
6
|
|aJeux vid`o|xAspect social|z5tats-Unis
|
650 |
6
|
|aJeux vid`o et adolescents|z5tats-Unis
|
650 |
6
|
|aJeunesse|z5tats-Unis|xActivit` politique
|
650 |
6
|
|aJeunesse|xR`seaux sociaux|z5tats-Unis
|
700 |
1
|
|aMiddaugh Ellen
|
700 |
1
|
|aEvans Chris|d1981
|
830 |
0
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|aJohn D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
|