008 |
|
221011s2020 enka b 001 0 eng d |
020 |
|
|a9781800203389|q(pbk.) :|cNT$1241
|
020 |
|
|a1800203381|q(pbk.)
|
035 |
|
|a(OCoLC)1178634439
|
040 |
|
|aYDX|beng|cYDX|dYDXIT|dOCLCO|dOCLCF|dNCTU|dTMUE|eaacr
|
042 |
|
|anbic
|
050 |
4
|
|aQA76.76.C672
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082 |
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|
|a794.8028551|223
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095 |
|
|aTMUE|b64|cA0333036|pB|d794.8028551|eW455|y2020|tDDC|r1241
|
100 |
1
|
|aWells, Robert.
|
245 |
10
|
|aUnity 2020 by example :|ba project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch /|cRobert Wells.
|
250 |
|
|a3rd ed.
|
260 |
|
|aBirmingham, UK :|bPackt Publishing,|c2020.
|
300 |
|
|axi, 657 p. :|bill. ;|c24 cm.
|
504 |
|
|aIncludes bibliographical references and index.
|
630 |
00
|
|aUnity (Electronic resource)
|
650 |
0
|
|aComputer games|xProgramming.
|
650 |
0
|
|aVideo games|xProgramming.
|