008 |
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210927s2022 nyua b 001 0 eng d |
010 |
|
|a 2021354506
|
015 |
|
|aGBC179017|2bnb
|
020 |
|
|a9780367483975|q(hbk.)
|
020 |
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|a0367483971|q(hbk.)
|
020 |
|
|a9780367487492|q(pbk.) :|cNT$902
|
020 |
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|a0367487497|q(pbk.)
|
020 |
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|a9781000411737|q(ePub ebk.)
|
020 |
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|a9781000411720|q(PDF ebk.)
|
020 |
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|a9781003042693|q(ebk.)
|
035 |
|
|a(OCoLC)on1255866810
|
040 |
|
|aUKMGB|beng|cUKMGB|dOCLCO|dTMUE|eaacr
|
042 |
|
|alccopycat
|
050 |
00
|
|aLB1029.S53|bT42 2022
|
082 |
04
|
|a371.337|223
|
095 |
|
|aTMUE|b41|cA0332288|pB|d371.337|eT253|y2022|tDDC|r902
|
245 |
00
|
|aTeaching in the game-based classroom :|bpractical strategies for grades 6-12 /|cedited by David Seelow.
|
260 |
|
|aNew York ;|aLondon :|bRoutledge,|cc2022.
|
300 |
|
|ax, 184 p. :|bill. ;|c23 cm.
|
500 |
|
|a"An Eye on Education book"--Cover.
|
504 |
|
|aIncludes bibliographical references.
|
650 |
0
|
|aVideo games in education.
|
650 |
0
|
|aVirtual reality in education.
|
650 |
0
|
|aSimulation games in education.
|
700 |
1
|
|aSeelow, David.
|