008 |
|
0615s2s2006 xxu e b 001 0 eng d |
015 |
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|a2006047629
|
020 |
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|a1403975051 ((alk. paper))
|
020 |
|
|a9781403975058
|
035 |
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|a14414555
|
040 |
|
|aTMUE|beng|cTMUE|dTMUE
|
050 |
14
|
|aLC1037|bS32 2007
|
082 |
04
|
|a371.33/4|222
|
100 |
1
|
|aShafferDavid Williamson
|
245 |
10
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|aHow computer games help children learn / |cDavid Williamson Shaffer ; foreword by James Paul Gee
|
260 |
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|aNew York, NY : |bPalgrave Macmillan, |c2006
|
300 |
|
|axii, 242 p ; |c25 cm
|
504 |
|
|aIncludes bibliographical references and index
|
650 |
0
|
|aCareer choice|xComputer-assisted instruction
|
650 |
0
|
|aCareer education|xComputer-assisted instruction
|
650 |
0
|
|aComputer games
|
650 |
0
|
|aLearning, Psychology of
|
650 |
0
|
|aVirtual reality in education
|