008 |
|
071025s2008 xxua e 001 m eng d |
015 |
|
|a2007018716
|
020 |
|
|a0132271915 (pbk) : |cNT1530
|
020 |
|
|a9780132271912 (pbk)
|
035 |
|
|a2007018716
|
040 |
|
|aTMUE|beng|cTMUE|dTMUE|eAACR2
|
050 |
14
|
|aTK5105.59|bH64 2008
|
082 |
04
|
|a005.8|222
|
100 |
1
|
|aHoglundGreg
|
245 |
10
|
|aExploiting online games : |bcheating massively distributed systems / |cGreg Hoglund, Gary McGraw
|
260 |
|
|aUpper Saddle River, NJ : |bAddison-Wesley, |cc2008
|
300 |
|
|axxxv, 340 p : |bill ; |c24 cm
|
490 |
0
|
|aAddison-Wesley software security series
|
500 |
|
|aIncludes bibliographical references and index
|
505 |
0
|
|aWhy games--Game hacking 101--Money--Enter the lawyers--Infested with bugs--Hacking game clients--Building a bot--Reversing--Advanced game hacking fu--Software security uber alles
|
650 |
0
|
|aComputer networks|xSecurity measures
|
700 |
1
|
|aMcGraw Gary|d1966
|