008 |
|
121123s2011 nyua b 001 0 eng d |
020 |
|
|a9780143120612 |c(pbk.)
|
020 |
|
|a9781594202858 |c(hbk.)
|
040 |
|
|aTMUE|beng|eaacr
|
050 |
4
|
|aGV1469.17.S63|bM34 2011
|
082 |
04
|
|a306.4/87|222
|
092 |
|
|a306.487/M146/2011//////A0290494
|
095 |
|
|aTMUE|b41|cA0290494|pB|d306.487|eM146|y2011|tDDC|r418
|
100 |
1
|
|aMcGonigal, Jane.
|
245 |
10
|
|aReality is broken :|bwhy games make us better and how they can change the world /|cJane McGonigal.
|
260 |
|
|aNew York :|bPenguin Books,|cc2011.
|
300 |
|
|a396 p. :|bill. ;|c22 cm.
|
504 |
|
|aIncludes bibliographical references (p. [371]-386) and index.
|
650 |
0
|
|aComputer games|xSocial aspects.
|